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A Producer + Artist skillset.
Film Pipeline
I've always been comfortable around cameras, and while I tend to stick to a producer role, I know a few tricks behind the lens too.
Skills:
- Line production and bidding
- DSLR still and video capture
- Drone piloting and cinematography
- Unreal Engine 5 and real-time-render for film sets and virtual studios
- Ad agency workflow and client relations
Post Production Process
Self-proclaimed computer dweeb here.
I blame the torrenting 2000's, hah.
Jokes aside, understanding software is what I pride my career on.
Skills:
- Broadcast, Social, Radio, and Digital production workflows
- Bidding and cost consulting
- Adobe CC Suite: Photoshop, Illustrator, After Effects, Premiere, Encoder, Substance 3D, etc
- Motion Graphics: Cinema4D and After Effects
- 3D workflow: modelling, texturing, and animation and render
- Unreal Engine 5 for animation and effects
Music Production and Sound Design
When I'm not crafting something visual, I like to create music and sound.
Skills:
- Ableton Live Studio and multiple MIDI interfaces
- Pro Tools
- Sound design and basic mastering
Remote and Digital Workflows
Throughout COVID, working primarily with Apple and Google trained me to perform nearly any task quickly while being completely remote.
Skills:
- Remote team management of large teams (10+ artists)
- Server and VPN navigation
- Google Workspace and it's toolset Including Google AI Labs beta features
- Chat GPT and other emerging AI tools