Client History

I've had the privilege of working with a host of fantastic clients - With hundreds of projects delivered, from banners to broadcast. 

An extensive background of catering to a variety of client needs.


Projects completed for the following brands:
Apple, Bandai, Behr Paint, Blue Diamond, BMW, Boeing, Constellation Brands, Converse, DIRECTV, Discover, Dodge, Dominos, Dunkin', Facebook, Gatorade, Google, Hotels.com, Infiniti, Jack In The Box, Meta, Modelo, Okta, Principal Financial Group, QuickBooks, Turo, Verizon, and more.

Project types delivered:
Broadcast TV spots :60/30/15, Long-form videos (2:00+), Digital :30s, Brand anthem edits, Social cutdown and crops, Radio broadcast spots, Social animation campaigns, Stadium unique screen content, Website launches and Landing pages, Web banners, Experiential installations, and more. 


Noteworthy.

Apple

Over a span of three years, I was tasked with the responsibility of bidding on and managing an extensive array of post-production tasks for MAL and BeGrizzlee. This encompassed everything from deliveries of broadcast advertisements to the meticulous planning and execution of iPhone launch websites. This multifaceted experience served as a catalyst for my growth as a producer, affording me a deeper understanding of the intricacies and nuances that come with big brand advertisement and the production machine.

Google

I often embrace multiple roles within a production unit, and my creative producer/artist skill set sometimes gets to shine. In my most recent projects, I orchestrated a wide range of responsibilities including: bidding, storyboarding, line production, drone piloting and filming, editing, animation, compositing, and more. I collaborated closely with a dedicated team of only four other individuals, all while working on a highly confidential NDA-bound project over the course of a year.

Boeing

I've always held a deep-seated aspiration to craft intricate and believable CGI environments. In my recent engagements at Chapeau Studios, I was presented with the opportunity to showcase the prospective interior design of Boeing's forthcoming 2030 aircraft family. This ambitious project demanded a meticulous approach, involving highly precise green screen filming down to the centimeter, the creation of impeccably realistic 3D renderings, and the application of a myriad of compositing techniques. This experience served as a vivid demonstration of the intricate and multifaceted nature of my work in the realm of CGI world-building.